v0.1.0
Changelog
-Changed all previous story and character content, I HIGHLY recommend starting a new save or you WILL be confused and almost nothing will make sense.
-Added the ability to visit and speak to Saraia after reaching a certain point in the story.
-Added a new event specifically for Saraia.
-Added a new story event.
-Added events to the spend time option for all characters.
-Updated some characters sprites, including Saraia.
-Changed the Cerel weight lifting scene so she no longer has two sets of ears.
-Removed all current h-scenes except Rachael’s due to story reasons, they will be available to view as their own videos soon.
-Fixed bugs.
-Fixed typos.
v0.0.8a
– Fixed a bug where Miraia’s contact page would tell you to go to the foyer before doing the required events.
– Changed the character interactions to not repeat their greeting every time you finish a dialogue option.
– Updated most of the cg’s that didn’t have Nathan’s new model in them.
– Fixed a bug causing one of Alice’s hints in the contacts to appear in the top left corner.
v0.0.8
– Redid Nathan’s sprites and added new ones.
– Changed the dialogue in some of the scenes to better represent Nathan’s views on subjects.
– Added a new story event with branching paths. You currently cannot choose the other path after finishing the event. This is intended and will change in a future update when the story is further fleshed out.
Redid the cgs of almost all scenes including dates featuring Nathan with his new appearance.
– Updated the icons for events to only display at the correct times.
Known bugs:
– I still haven’t been able to fix the bond event icon not going away after doing all of the dates.
v0.0.7
– Removed the futa toggle. I can’t keep two versions of the game updated simultaneously as a passion project, it’s too time consuming and difficult.
– Changed the UI so you can now click on characters to interact with them instead of clicking menu options.
– Added a new story event in Nathan’s room that triggers after viewing the Abyssal Queen event.
– Added a new h-scene featuring Katelyn.
– Changed a name in a previous story event to match the character’s current name.
– Fixed bugs.
v0.0.6
-Added a new story event featuring the Abyssal Queen.
-Added a room event resulting in a new set of sprites for Nathan when he’s outside.
-Added a bond event for each of the girls that let’s Nathan go on a date with them.
-Changed dialogue in previous events and scenes to fix inconsistencies.
-Fixed bugs.
v0.0.5a
-Fixed some sprites not showing correctly.
v0.0.5
-Added a new story event introducing three new characters, though you can’t interact with them outside the event yet.
-Added two new h-scenes for Rachael, one futa and nonfuta.
-Redid the UI to include a clock to show the time and icons to indicate events of different types when you meet the requirements to view them, as well as which room they’re in.
-Updated the tutorial to be more descriptive and trigger even if you finished the prologue before it was added.
-Added two new interaction events between girls.
-Redid almost all character sprites.
-Redid some of the earliest CGs; First waking up, breakfast event, etc.
-Changed some dialogue in the prologue and breakfast event; the former is to better convey Nathan’s reasoning in that scene and the latter is to avoid inconsistencies in the future.
-Added the option to view h-scenes again, though most still act as if you haven’t seen them before and Cerel’s can’t be repeated at the moment.
-Fixed a lot of bugs.
v0.0.4a
-Added futa threesome animation.
-Fixed a bug causing said animation to show up even if players turned off futa.
-Fixed a bug preventing players from viewing the Cerel h-scene as well as a previous bug making it possible to view it multiple times. You have to access it from her room in the evening now.
-Changed the Runa conversation about sex to be an event for her. It, and by extension Runa’s h-scenes, currently requires you to do Cerel’s h-scene to trigger the event. I’m looking into how to separate them, but this is the only way I have tested that works so players don’t sequence break and see the dialogue involving the Cerel h-scene and it happening even if they never did it.
v0.0.3
-New UI elements.
-Clearer instructions on how to access events.
-A new animation!
-A new story event!
-Revisions to the Cerel’s living-room scene to better convey Nathan’s feelings on it during the scene.
v0.0.2
-Fixed the prologue not playing music until you reached the mansion.
-Updated the UI text to be more descriptive and readable.
-Added three fully animated h-scenes.
-Added a new event for each of the girls.
-Added a short (VERY short) tutorial after the prologue telling you what to do next.
-Fixed a few typos and made some character dialogue better reflect their personalities.
-Probably other things I forgot.
v0.0.1
Initial Release
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