New Features:
– Protogen style mask, tail, neck fluff
– Human head and feet mesh
– Introduced [Clothing] tab with shirts, tank tops and hoodies
– New long hairstyles
– Rattle snake tail
– Jiggle physics for hair, ears, tails, breasts, genitalia etc
– Tucan, Owl, Duck, Crow beaks for avian head
– 12 shirt designs and decals
– Beginning to add some character templates
– Head now tracks the camera
– Advanced Brush Mode now has a UI button
– Main menu now loads your most recent character creation
– Game pad support
– New thumbnails for certain assets
– Debug mode/dev controls
– You can now scale the tail
– Raptor teeth shapekey for the mouth
– Ingame file browser
Fixes:
– Quality of life UI changes
– Missing masks on some tails/wings
– Character saves do not fully unload certain parts when switching between saves
– Advanced Brush Mode Opacity issue
– Improved color tinting on head/body
– Metal/Gloss material on Hair/Tails/Ears
– Animation missing references causing invalid char pose
– Teeth clipping on bird head
– Optimized part categories
– Tweaked camera controls
– Part categories now correctly untoggled
– Soft refactor of character creator code
– Fixed blendshapes on spiked tail
– Fixed missing shapekeys on bird head
– Fixed bird head albedo toggle
– Fixed issue preventing tails from being turned off
– Fixed red teeth by default
– Fixed some tails being tinted by default
– Can now more easily select body sliders from any body base
– Improved screenshot frame
– Fixed advanced paint mode saving issues
– Improved save and quit UI modal
– Fixed mouth material issues
– Fixed foot claw option
– Fixed animation root drift
– Debug mode/dev controls
– Extended mask count to 12 for the body
– Disabled hotkeys (like paint mode) when writing in the bio
– Improved lighting
Known issues:
– Game pad currently does not work on PS4 controllers