It’s an adult text-based game with rpg mechanics, inspired by titles like “Flexible Survival” or “Trials in Tainted Space”.
-Quest system: Talk with NPCs, some of them may have an additional job for you.
-Day/Night Cycle: Maybe you should check some places later?
-Battle system: Fight or Tease? It all depends on what you want.
-Statuses: Pay attention, some of the attacks may leave you with additional effects. If you won’t sleep or you drink too much it will have affect on you as well.
-Opponents: Each group of opponents has their own attitude. Defeat a lot of them and they will be angry, submit to them and they will look at you with gracious eye.
-Crafting system: Learn new recipes, collect resources, makes a wide variety of potions.
-Equipment system: Take your favorite weapon and armor with you.
-Variety: This world is inhabited not only by humans. Expect to find other species, different beasts and animals. If you are looking for naughty times, you will find scenes between all the genders.
-Themes: M/M, M/F, F/F, fantasy creature (lizardman, werewolf, etc)
This game contains adult themes of both hetero and homosexual nature (with a stronger focus on male content)
Northcrest Outpost
- Quest: Guard Duty (Req: ‘Mythshore Report’ done, Repeatable)
- Guard Duty (Req: Quest Active)
- Couple of scenes here. Some with extra variants. It’s also a way to gain some like from Everett.
- Conversation: Break (Req: ‘Investigation’ started, Day, Repeatable)
- Three options to make Ruben like you. It will lead to a potential heart in the near future.
- Commander’s Notice (Req: Orc War done, Lionel Speech done – Green Path, Omar unlocked, asked Everett about meeting with Lady Tess, Day)
- Event: Commander and the Golden Guard (Req: ‘Commander’s Notice’ done, Day)
- Boosted Potions (Req: Booster Recipe learned)
- Boosted Health Potion
- Boosted Restrain Potion
- Boosted Soothing Potion
- Boosted Lust Potion
Iron Blood Village
- Enemy: Lizardman Hunter
- NPC: Green Orc
PART 1: CONTENT
Northcrest Gate
- Event: Investigation (Req: Orc war finished, Day time)
- Conversation: Omar
- Entrance
- Conversation: Ruben
- Conversation: Case
- The encounters with Red Orc and Northcrest Soldier were moved from Battlefield location to here.
- A new CG can be seen here.
- Event: Logan’s struggle (Req: Bottom Logan)
- Event: Bandits plaything (Req: ‘Logan’s struggle’ event done, Night)
- Red Orc Brute (Feed + Training Options)
Bareshade Tavern
- Enemy: Lizardman Raide
- CG: Red Orc x Northcrest Soldier
- CG: Bandits plaything
- Background: Bareshade’s Tavern
Bareshade Fair
- Tao (maybe) in trouble (Req: Tao invited to fair, bandits in town)
- Main event. Finish the necessary conversations with the guests for the option to be available during the fair.
- Assembly (Req: Werewolf event finished, Orc event finished, Lizard invited to the fair, Tao invited to the fair, NC guards invited to the fair)
- Ruins: Roushk
- Northcrest Outpost: Everett
- Junkyard: Tao
- River’s Bank: Feliar (Req: Rather obvious)
- Iron Blood Camp: Korg (Req: Stood against Mirage, Groth visited the fair)
- Iron Blood Camp: Orgram (Req: Talk with Korg finished)
- Conversation: Crawler hide
- Orc Slut (Req: Respect -70, ‘Reward’ talk done if picked that option during encounter with Mirage)
- Warm welcome (Req: Respect -25)
- Naked MC (Req: No clothes. Scene with Respect -15)
- Explore Camp (Random events)
- Blowjob from the green orc
- Blowjob from the red orc?
- Double blowjob from the ogre
- Khalgor’s Walk (Req: Respect -70, Orc Slut event done, once per day)
- 3 scenes + 1 Fem MC scene + 1 wolbauk scene
- Mirage’s promised reward (Req: ‘Khalgor’ picked as a reward, ‘Mirage’ conversation done)
- Place to stay (Req: Respect -10 or 10+)
- Prisoners (Req: Korg not in Orgram’s tribe, Respect -20 or 20+, Outdoor prisoners done 5+ times)
- Entrance
- Rest
- No rest for the wicked (If sleep was interrupted. Results depends on the players Respect)
- Escape variant – Escape has now four steps. You can pass each one of them which would take you to safety. A failed escape leads to a choice to continue a fight or trying escape again.
- Two new events (Encounter, Item Find)
- New Enemy: Gryphon
- Gryphon’s Feather
- Gryphon’s Arrow
- Crawler Armored Chausses
- Horde’s Necklace
- CG: Gunnar / MC
- Enemy: Gryphon
- Enemy: Pair Bandit
- New Icons: Warding Amulet, Traveler’s Set, Poisonous Arrows, Sparking Arrows, Gryphon’s Arrows, Gryphon’s Feather, Crawler Armored Chausses, Horde’s Necklace
- Updated Icons: Antique Coin, Arrows
- Music: Endurance (Battle Theme music for boss fights)
Fishing Village
- Explore the old Fishing Village formerly known as Crestshore.
Bareshade
- Harold’s old ‘special’ drink option has been adjusted. The scene content is the same, but you will now be able to choose which version of the scene you want after drinking the drink he offers for the first time (as long as you meet the requirements for the second version). Also, he does something more ‘Harold like’ before he gives it to you now.
- Event: Unwelcome offer (Req: Seen the ‘A different kind of headache’ event, and Everett’s ‘Last Battle’ talk option has been done)
- Big bad boss
- Father’s Chamber BG
- New Icons: Emerine Breastplate, Ground Creeper, Lizard Scarf, Poisoned Bolt, Versatile Potion, Warding Ring, Wolf Brooch
Iron Blood Tribe
- Event: Groth’s Tent (Req: Done the ‘Clash’ event)
- Conversation: Horde’s location (Req: Done the ‘Clash’ event)
- Conversation: Tent
- Conversation: Festivities (Req: Korg in the Camp, Korg invited to the Fair)
- Event: Rough invitation (Req: ‘Clash’ event done, Sided with Mirage)
- Event: Meeting Khalgor (Req: Stood against Mirage, ‘Horde’s location’ talk done)
- Conversation: Mirage
- Conversation: Bareshade visit (Req: Tao free, Island unlocked, Troubles in the Den done, between 6:00 and 14:00, not on Sunday)
- Conversation: Fair Invitation (Req: ‘Bareshade visit’ talk done)
- Entrance: Groth’s visit (Req:’Festivities’ talk done)
- Fireworks: Tao (Req: ‘Fair Invitation’ talk done)
- Goblin Shaman
- Roghak
- New Icons: All Holiday Charms, Ale, Amulet of Strong Mind, Carnenta’s Roots, Crossbow Bolt, Entice Rose, Gem (Green), Lucky Charm, Sapphire Wolf Brooch, Senucra, Tank Top, Wolbauk Poison
- Added ‘Collect All’ and ‘Collect All & Replant’ buttons to the garden screen.
- Made the new ‘Fireworks’ menu screen.
Northcrest Outpost
- Conversation: The last battle (Req: Done the ‘Clash’ event)
- Conversation: Iron Blood (Req: Done the ‘Clash’ event, stood against Mirage. Korg was present during the event.)
- Holiday’s Miracle
- Shop
- Sawmill (Req: Minimum 2 hearts with Logan)
- Tailor
Northcrest Training Ground
- A different kind of headache (Req: 0:00-6:00. 7 days after seeing ‘Too horny to sleep’.)
- Troublemaker
- Skeleton
- An extra CG
- Clash
- Stand against Mirage
- Side with Mirage
- Mirage
- Orgram
- Witch’s Hut
- Entrance (Two variants depending on result of the fight)
- Check the back door (Req: Feliar dead)
- Conversation: Honest talk (Req: Fight Mirage + Feliar alive)
- Conversation: Mother (Req: Honest talk done)
- Conversation: Questioning (Req: Fight Orgram)
- Entrance (Two variants depending on result of the fight)
- Conversation: Explaining (Req: Fight Mirage + Vicoria alive)
- Conversation: Questioning (Req: Fight Orgram)
- Blocked if fought Orgram
- Conversation: The last battle (Req: Fight Mirage)
- The path through the orc camp is available after finishing the current event. No need to visit underground anymore!
- Android build will be available later
- Fixed the problem with a scene with Everett not happening and the Father repeatable dialogue.
Ruins
- Conversation: Scarf (Req: You have the lizard scarf that could be found in the latest Misty Abyss level)
- Conversation: Scarf (Req: ‘Scarf’ talk with Othra done)
- Conversation: Scarf (Req: ‘Scarf’ talk with acolyte done)
- Purple Lizardman – Additional variant for the scene
- Conversation: Horde’s movement (Req: Met Khalgor in the wasteland, Saw Lionel’s speech in Northcrest – available for both green/red paths)
- Entrance: Horde’s Gathering (Req: ‘A sneaky herbalist’ event done)
- A sneaky herbalist (Req: ‘Horde’s movement’ talk with Orgram done OR MC not welcome at Iron’s Blood tribe + Saw Lionel’s speech in Northcrest)
- Entrance: Horde’s Gathering (Req: ‘A sneaky herbalist’ event done)
- Entrance: The best defense is a good offense (Req: ‘Orc Interrogation’ event done)
- Orc Interrogation (Req: ‘Horde’s Gathering’ talk with Everett done)
- Conversation: Recapture of the camp (Req: Korg must be in the hut. ‘Horde’s Gathering’ talk with Orgram done OR MC not welcomed in the tribe. ‘The best defense is a good offense’ event with Everett done)
- Path unlocked
- Entrance event
- Conversation: Creations
- Conversation: Heart (Req: ‘Creations’ talk done)
- Conversation: Show the Bulwark
- Goblin – Horny variant
- ‘Father’
Virile
- Android build will be available later!
Northcrest
- Two levels of a new dungeon
- Couple of naughty interactions
- Look around as there is a bit of extra lore or secrets
- Special fight at the very end
- Rhot / Barrel wrestling
- Gnoll x Centaur scene (Chance to happen, Only during the day)
- Gnoll/Centaur CG
- Gradmear
- A little witch outfit for our Rose
Misty Abyss
Yeti’s Cave
- Conversation: Weather
- Conversation: Gathered resources (Once per week)
- Conversation: Your home
- Conversation: Your friend
- Conversation: Human settlement (Req: ‘Your friend talk done’, Ruins of settlement found)
- Conversation: Hug? (Req: Yeti’s like at least 5)
- Too horny to sleep (Req: Only between those hours 0:00-6:00. One hidden requirement)
- Scounting mission (Req: ‘Exiled’ talk with Roushk done, Returned from the other side of the mountains)
- Gift: Lust Incense
- Conversation: Training (After Lust Incense variant, scene for Top and Bottom MC) – Any extra scene here requires at least 2 hearts with Roushk
- Look for Grushk (Req: Scouting Mission – First Step)
- Missing guard
- New variant for tea break: Gunnar (Req: Only if you gain 1 point of love during the certain event)
- Family request (Req: NC Crisis Red Path – ‘Doubts’ talk with Everett done)
- Invitation to Blakemore Residence (Req: ‘Family request’ talk with Everett done)
- Yeti – Finished version
- Vulture
- Alden
- Most of the characters relation log is up to date.
- The event log had some quality of life changes. The quests are sorted in a better way. They are also divided into category you can browse through. You can also lock an event so it will stay even after you close the event log window and open it again.
Mountain Tavern
- Conversation: Warm Clothes (Req: Accident talk done, quests done)
- Conversation: Mountain passage (Req: Warmth Potion learned, Clothes secured, Snowy Mountains visited)
- Travel through mountains
- Explore the area nearby
- Yeti’s Cave
- New Enemy: Tuhopago (A wild beast. Nothing lewd here. It will be expanded on later)
- Continue the journey (Progressing the main event)
- Rest
- Conversation: Truth behind Northcrest (Req: After coming back from the other side of the mountain)
- Entrance: Welcoming ‘party’ (Req: After coming back from the other side of the mountain)
- Entrance: Public Speech (Req: After coming back from the other side of the mountain. During the day)
- Conversation: Speech (Req: Hidden in Ruben’s place during the infiltration)
- Conversation: Speech (Req: Hidden in Dulrig’s place during the infiltration)
- Conversation: Other side of the mountains (Req: After coming back from the other side of the mountain. During the day)
- Look for Booner (Req: After coming back from the other side of the mountain)
- Conversation: Speech (Req: Hidden in Booner’s place during the infiltration)
- Conversation: Commander Everett
- Meeting with Lady Tess (Req: Ruben/Dulrig/Booner ‘Speech’ talk done – one need to be done, depending on your earlier decision. Jester ‘Truth behind Northcrest’ talk done)
- Beginning (Req: ‘The trouble in the den’ event finished, ‘Mythshore report’ talk with Everett done, Caleb rescued and secured in Bareshade barn)
- Knotting Zone (Req: Beta not found on his usual spot)
- Conversation: Ask about Beta and Alpha (Req: ‘Beginning’ event done)
- Conversation: The Blue Eyed Man (Req: ‘Ask about Beta and Alpha’ talk with Harold done)
- Conversation: The Blue Eyed Man (Req: ‘The Blue Eyed Man’ talk with Rose done)
- Conversation: The Blue Eyed Man (Req: ‘Beginning’ event done)
- Conversation: Present Bulwark (Req: ‘Search for the grave’ event done)
- Entrance: Retrieve Bulwark (Req: ‘Mythshore memories’ event done)
- Conversation: The Blue Eyed Man (Req: ‘Beginning’ event done)
- Next Step (Req: Talking with everyone about the mysterious man)
- Search for the grave
- Entrance
- Search for clues (Paulo’s Hideout, Warehouse, Lucky Anchor – one is progressing the event)
- Memories: The Black Wolf in Mythshore
- Conversation: Show Bulwark (Req: Bulwark retrieved from Blake)
- ‘Hunter’
- Yeti – Colored sketch version for now
- New CG – It’s the first one Narram did for the game. I hope you’re going to like it. He put a lot of work and effort into this one.
- Ice Cave Background
- New Icons: Jockstrap, Nymph’s Wig, Lizard’s Piercing (normal and blessed variants), Stolen Goods, Wilfred’s Note, List of Names, Winter Jacket/Trousers, Snowdome Flower, Mountain Water, Frozen Tear, Wolf Statuette, Seth’s Letter
- Updated Icons: Warmth Potion
- Game over scene
- Fool around (A new option while sleeping with Tank. Three variants depending on his position) – done by Virile
- Conversation: Tank’s feelings (Req: Doing a kiss with Tank when sleeping with him)
- After the talk Incident Report with Vadir. (Req: 2 Scarlet Chalice and 2 Sulfur Clod in the inventory)
- Conversation: Accident Report (Req: Accident event finished)
- Quest: Healing Supplies (Req: Accident event finished)
- Quest: Restrain yourself (Req: Accident event finished)
- Accident (Req: Approaching mines, worked in the mines at least once)
- Explore underground (Req: Accident Report talk with Vadir done)
- Entrance
- Look for resources
- New Enemy: Goblin Shaman
- Centaur Spearmen NSFW variant
- New Icons: Scarlet Chalice, Beast Fur, Sulfur Clod
- Updated Relation Log characters this update: Othra, Roushk, Rhot, Grushk, Nauxus, Orgram, Roghak, Vadir
Steppe
- Introduction
- Explore Steppe
- New Enemy: Centaur Spearmen
- New Enemy: Gnoll Brute (Top MC has variant for both dom/sub)
- Introduction
- New NPC: Vadir
- Conversation: Mining Operations
- Conversation: Other problems
- Quest: Mining Duty
- Quest: A lesson for goblins
- Quest: Stolen goods
- Entrance
- Report to work (Req: ‘Mining Duty’ quest accepted. Between 6:00-12:00; This one has some dirty options, both top/bottom variant)
- Introduction
- An extra attack (he can steal some of the items from you and use them against you)
- Goblin (Full color, no nsfw version)
- Centaur Spearmen (Full color for sfw, sketch for nsfw)
- Gnoll Brute (Full color for sfw, sketch for nsfw)
- New Icons: Pomenge, Carnenta’s Petals, Adventurer’s Pants, Adventurer’s Boots, Baggy Pants, Traveler’s Boots, Shoes, Harness, Bandana
- Updated Relation Log characters this update: Othra, Roushk, Rhot, Grushk, Nauxus, Orgram, Roghak, Vadir
Junkyard
- Journey to the island (Req: Tao free, path unlocked)
- Go through the jungle (Three part event with Tao)
- Explore (Without Tao: Random Events + Event with gorilla has extra scene if reputation is high)
- Enter the cave (Return to the underground)
- Gorilla (8 different actions + Restrain attack)
- Continue journey (Three part event with Tao)
- Head towards the village (Four part event with Tao)
- Look around (Without Tao: Random Events)
- Leave the lake (Back to the map)
- Ursadin Mercenary (8 different actions + Restrain attack, not escaping in lewd variant leads to an extra scene)
- Ursadin Mercenary (8 different actions + Restrain attack + Dom Scene has small difference at the end if the mercenary reputation is high)
- Entrance (Event with Tao end here, later flavor text)
- Introduction Event
- Bowen (Rent a room)
- Relax in the bar (One event)
- New Items: Ground Creeper, Banana, Nepeta, Allaying Lube, Senucra
- New Statuses: Disease, Ablaze, Loosened Up
- Introduction Event: Meting in the Once Hidden Home (Location: New Road – Look for resources, Time: 22:00 – 6:00, Req: Event with bareshade with people arguing they saw bear or a dog)
- NPC: Bowen
- NPC: Orwell
- NPC: Garuik
- Enemy: Gorilla
- Enemy: Mercenary Ursadin
- Enemy: Mercenary Hogsvine
- New Background: Northcrest Gate
- New icons: Emerine (Green + Purple), Insane Potion, Miracle Potion, Sanity Potion, Small Bomb, Wolfs Bane
Bareshade
- Feliar firework scene (Req: Invited to the fair, saw two events with him playing)
- Unexpected Visitor (Req: Caleb Love 1+, Going to sleep during night hours, small chance to happen)
- Feliar sleepover (Req: For now happens only after firework scene)
- Event: Bonding (Req: Love 1+ with Othra or Roushk, Contest event done, entering the temple during the day)
- Talk: Bonding (Req: Bonding Event done, talk with Othra after 10:00 and before 18:00)
- Witch
- Troglodyte
- Cave Crawler
- Verdant Venture – Music for the forest
- Some of the items have new icons: cleansing and corrupted water, aphrodisiac, sparking seed, heat occisia, spectral syrup, poison extract, silver powder, blinding powder, silver powder, sleeping mist
Home
- Krampus statuette (Req: 2 already in the inventory, you could obtain them by accepting the bribe or add them via cheat menu)
- Relieve yourself:
- Gunnar’s cum rag
- Canine Shaped Dildo
- Equine Shaped Dildo
- Krampus (You can pick if you want to use one, two or three statuettes)
- Krampus (Req: Using three statuettes. Two different grapple attacks, several different conclusions.)
- Weird Rumor (Req: Werewolf event finished, only during day)
- Missing item (Req: Used ‘Gunnar’s cum rag’ relieve option at least once, trying to talk to Gunnar afterwards.
- Everett alone time (Req: You gifted him one of the dildos, only evenings)
- Fine Wine (Req: Only during evening visit)
- Flower Arrangement
- Harness, Collar, Leash (Req: Walk event done)
- Lube (Req: Doing discount scene)
- Big Black Dildo (Req: Talk about the package from Dulrig)
- Canine Shaped Dildo (Req: Talk about the package from Dulrig)
- Flower Arrangement
- Fruit Tea
- Exotic Coffee
- ‘No-Horny’ Potion Set
- Flower Arrangement
- Flower Arrangement
- Flower Arrangement
- Fruit Tea
- Exotic Coffee
- ‘No-Horny’ Potion Set
- Big Black Dildo/Canine Shaped Dildo/Equine Shaped Dildo
- Certain items were added to Torben’s Shop
- Tea Leaves can be found in the Forest Path location
- You can learn some new designs (Potion Set if you know how to make restrain potion, strong restrain potion, lust regen powder and Fruit Teas after finding at least one tea leaves.
- Northcrest Brothel – Entice (Req: Day 80, after checking it first time you need to wait another week)
- Entrance
- Receptionist – Conversation and three quests
- Saloon – Shop and Archway (To enter Archway you need certain level of reputation in Entice which you obtain by tipping dancer, doing quests for receptionist, buying stuff in the shop)
- Gallery – One companion available
- Stage – Drink, Buying Entice Roses, Dancing Shows (Four dancers available)
- Service Entrance (Req: Being hired by Lady Cerise) – Whoring (One person available), Break Room (For rest)
- Krampus
- Dire Wolf
- Dire Wolf (Pack Leader)
- Big Rat
- Bat
- Some minor fixes here and there.
- Android Build will be available later
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
Bareshade
- Korg and children
- Jester (Req: Bandit morale min.25)
- Talk: Picnic with Caleb (Req: Caleb walk done, Caleb’s like at least 15)
- Unusual request – while entering the forge (Req: Muscle Ointment quest done, Blake like at least 20)
- Talk: Massage – daily (Req: Unusual request saw)
- Talk: Picnic – daily (Req: Talk with Bernard about picnic done)
- Training (Req: Werewolf event done completely, 30 days must pass – you can skip the waiting time with the option at the sawmill)
- Payback time – step 1 (Req: Saw training, night only except of sunday, entrance to Bareshade)
- Payback time – step 2 (Req: Seeing step 1)
- Zone 77, near the entrance to the second level
- Whole new level of the dungeon (Including walking with NPC – additional attacks, small talk)
- New enemy: Beta Werewolf
- New fight variant with Alpha
- Payback time – step 3 (Finishing the event)
- Tao’s Question (Req: Bathing Scrap done, Tao like at least 15 – you can gain his like now by taking him to the junkyard dungeon or giving him potions. Checking the Scrap’s House with Tao.
- Tao’s Visit (Req: Tao Visit, Having conversation with Scrap about Tao. Between 06:00 and 18:00
- Student Scrap (Req: Tao Visit, Mon-Fri, between 10:00 and 14:00)
- Nameless Sprite
- New story related CG
- Ruins (Lizard tribe)
- There is a new mechanic introduced in this update that is related to exploring the game in certain way and fighting as well. You will see it during the play through.
- Some minor fixes here and there.
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
Home
- Crow – Message from the witch (Req: Iron Blood Village Unlocked, Finished nightmares with Nameless)
- Nameless Visit (Req: Accepted or Refused help from the witch)
- Wolbauk Training
- Study Screen – Healing Salve added
- Crafting arrows (Req: Blake/Dulrig arrow talk done, Sparking Seed/Poison Extract in the inventory)
- Blake – Crafting arrows (Req: Arrow quest for Nauxus done)
- Dulrig – Crafting arrows (Req: Emerine and Glafire stones brought back to him)
- Mind protection (Req: Seeing Crow at home)
- Quest: Rat fur (Req: Accepted the witch offer, night witch)
- New options (Wolbauk fight, Item find)
- Start of the challenge (Req: Talk about trust with orgram again, then come back the next day)
- Wolbauk’s Pen – unlocks possibility to leave mounts here and also a new NPC, Roghak (Req: Doing the first challenge)
- Explore the village – you can get kicked from the village if you do that before challenge, nothing after the challenge for now
- Talk: Ask about him
- Talk: Asking about wolbauks
- Talk: Sick mounts (Req: Successfully treating the wolbauks in the pen)
- Talk: Leaving mounts
- Barter shop (For details look into changes and bug fixes part)
- A place to sleep and craft (Req: Finished challenges)
- Broke the rule (If explored the village before finishing challenges)
- Quest: Taming a wolbauk
- Quest: Test of strength
- Quest: Group challenge
- Quest: Final test
- Explore
- Path to the shrine (Req: Group challenge quest in progress or finished)
- Whole new dungeon with two levels (Including fights with vultures and harpies, some obstacles, treasures, camping with Groth)
- Offering equipment
- Harpy (Male/Female)
- Vulture
- Wolbauk
- There are more bows available
- There are more arrows available
- Will be added soon
- Naked alt for Groth
- Alternative expressions for Groth and Orgram
- Forest Path background is finished
- New way of shopping – exchange items for other items. As some other races won’t necessary use human coins, there’s an option to barter now. It will be added to the lizard tribe with the acolyte that was exchanging stuff for earth moss, also the orc tribe will use this method as well.
- Some enemies got an ‘aerial’ trait (Bats, Hortnets, new enemies in this update). Aerial units are more difficult to hit with melee weapon, encouraging to use ranged weapons. Some of those creatures have a skill that gave them ‘fly’ status. They can’t be hit by melee weapon at all, but hitting them with ranged attacks gives chance to take down to the ground which deals additional damage. Bombs still works on those enemies.
- Bandit, Barrel, Lizardman Warrior, Werewolf, Orc Brute, Northcrest Guard – Those enemies have some new actions during the battle (I used some of the ideas from a picture I’ve got for a birthday).
- A small tweak to the amount of items that can be crafted with higher crafting skills
- Arrows can be made in the workshop if the player knows the design
- Bows have slightly increased damaged, but in cost of lowering the dodge. Most of the arrows got a trait that they lower the opponent’s protection by half.
- Some of the new stuff can be bought in the Northcrest, there’s a new merchant in the marketplace.
- Gunnar and Caravan options in Bareshade are now only available on Monday, Wednesday, Friday and Sunday.
- Some of Gunnar’s dialog and talk options on the River Path have been updated to consider your past experiences with him and the bandit camp.
- Some minor fixes here and there.
Northcrest Outpost
- Talk: Feliar’s Offer (Req: Mediation with Korg and Everett done)
- Quest: Missing Scout – an alternative way to unlock Munbury in case Korg was not invited to the hut (Mediation not available)
- Event: Everett’s Visit (Req: Feliar’s Offer talk with Everett done – being neutral or stating Everett can trust Feliar). This event can be repeated twice a week with different outcome. Later it’s a chance of one of the outcome to happen.
- When entering Northcrest there is an option to pick what part of town to visit
- Random encounter
- Rent a room: Pick one of three rooms (Shared bedroom have an option to have some fun)
- Public bath (Req: Day only, Northcrest naughty fame at least 5 gives option to have some fun with five scenes variants)
- Chores (Req: Quest only, Day only): There are some lewd variants in most of the options.
- Talk: Self sufficiency
- Talk: Northcrest
- Quests: Chores (Req: Self sufficiency talk done)
- Quest: Supplies (Req: Self sufficiency talk done)
- Roaming the streets (Req: Day only, Chance to happen)
- Public bath in the Inn (Chance to happen)
- Roaming the streets (Req: Night only, Chance to happen)
- Talk: Ask about her
- Quest: Pearl hunting (Req: Ask about her talk done)
- Event: Scounting (Req: Day only) – this event has three parts that finally leads to unlocking Iron Blood Village
- A home for a lot of orcs
- Talk: Trust
- Meeting at the waterfall
- Contest talk: variant with Xer being victorious
- Check the fence (Replace normal glory hole. Different days have different results. Req: Finished the new road event, night only, for now only in bottom Logan path)… better look at your sanity too.
- Ste visit – MC’s home (Repeatable, once per week. Req: New Road event finished, Between 12:00 and 19:00, chance to happen.)
- Groth
- Orgram
- Active quest: added information about the amount of required items already in the bag
- Event log: added event’s pictures, it’s just a visual thing
- Some minor fixes here and there.
- If during game you will see “WIP” it means Work in Progress and that part is still not finished.
Bareshade
- Talk: Treat for a pup (Req: 40 like, sweet treat can be bought from Madeleine during the fair)
- Enter the stall (Alternatives for previous scene)
- Talk: Messing with Caleb (Req: Fun with Caleb done at least once)
- Fun with the boys (Alternative for spending the night with Caleb and Bernard. Req: 4 hearts Bernard, 1 heart Caleb, after the fun talk done)
- In need of emerine (While entering the armory. Req: Like 10, bringing him 5 emerines, all entrance to the munbury unlocked) – Repeatable every 4 days. More option with high northcrest defender attitude and discount with Dulrig done.
- Talk: Munbury Trip (Req: In need of emerine event seen)
- During the Munbury Trip there are some changes and new events in the Munbury Complex, as you can explore part of it with Dulrig.
- Small addition to Last contest conversation when he lost, but done stuff with the player during the competition.
- Alternative when seeing Rhot alone
- Alternatives when seeing Rhot with enemy
- Introduction rewritten (Xeroth meeting is no longer an event with random chance. There’s a sepparate option in the corrupted lake area to start the encounter with him.)
- Bareshade Fair date (Req: Xer invited to the fair, option available at his stand)
- New Road Conclusion (Req: New Road finished, visit farmstead between 12:00 and 20:00)
- Alternatives for helping Bernard in the shop for the day: Edmund Visit, Roland Visit (Req: New Road Conclusion done, no one died during the building the road)
- Arden/Geordi Show (While entering Northcrest Marketplace. Req: New Road Conclusion done.)
- Caleb CG – with few variants
- Wasteland (Finished version)
- Cooking option is now available (There’s a new screen with all the recipes player know. Player get a ‘fed’ status after eating to prevent from eating right away another dish).
- AntiBleeding Ointment, Antidote, Antitoxin – all those are adding a protection against corresponding statuses, preventing player from receiving the same debuff right after using an item.
- Some minor fixes here and there.
Bareshade
- Caleb
- Logan on prowl (Req: Bottom Logan, Caleb’s gloryhole scene done, RNG)
- Talk: Cooking Recipes (Req: Camping tutorial done)
- Talk: Cooking Recipes (Req: Cooking Recipes with Harold done)
- New location (Enter from Forgotten Cave up North)
- New Enemy: Orc + Game Over scene
- New Enemy: Ogre
- Talk: Gunnar
- Talk: Tank
- Talk: Next step (Req: Finishing Murcard quest)
- Talk: Cove (Req: Exploring cove)
- Talk: Bentley’s Medallion (Req: Medalion in the inventory – found in the Bentley Lineage book that can be obtained in the south munbury complex)
- Talk: Explore cove together (Req: Next step conversation with Scar)
- Talk: Scar
- New location
- New dungeon
- New Enemy: Killer Crab
- New Enemy: Murcad Defender
- Battle: New variant for submitting (RNG)
- Small tutorial about camping (Do “Set up a camp” option)
- New variants for female bandit
- New road – an addition to the location
- Orc Brute
- Ogre
- Wasteland (For now only sketch)
- Cooking option added to the camping that allows you to heal, reduce libido and gain some additional buffs
- Some minor fixes here and there
Home
- Wolf training
- Firework (Req: One heart, Lizards invited to the fair)
- Event: ‘Clash with Barrel’ – entering bar in Bareshade (Req: RNG, Evening, Normal Logan, Werewolf event done, Bandits morale at least 25)
- Quest (Repetable): Lycanthropy Treatment (Req: Bareshade’s Expansion event completed)
- Event: ‘I owe you a beer’ – entering your new home (Req: Evening, Bareshade’s Expansion event completed, Ste’s New Farm Road completed, ‘Clash with Barrel’ seen, ‘Ask about his work’ done with helping, Like 40, Love 1)
- New Variation: ‘Share a beer’ – share beer (Req: RNG, Glory hole scene done at least once, bottom/vers)
- Quest (Repetable): Hunting Contest (Req: Celebration completed)
- Talk: Last Contest (Req: Hunting Contest completed)
- Talk: Last Contest (Req: Hunting Contest completed)
- Talk: Exiled (Req: Event with exiled in the new level of Misty Abyss)
- Talk: Last Contest (Req: Hunting Contest completed)
- Misty Abyss – New Level (Unlock with ‘Hunting Contest’ quest)
- ‘I owe you a beer’ event have four variants (Normal, Top, Bottom/Vers with high WW like and without it). Doing anything but normal is your own risk.
- New level of Misty Abyss can be visited later without lizards, then there are other events that are not available during the ‘Hunting Contest’ quest. You can access it from second level of Misty Abyss dungeon.
- During ‘Hunting Contest’ there are different events depending on if you meet NPC on a zone with or without an enemy. The quest can end with a different winner, which reflects later during the end phase and the conversations.
- Grushk
- Northcrest Soldier – will be added in the bug fixing patch
- Road between Forest Path and Farmstead should be working now
- Gallery should be working properly now
- Some minor fixes here and there
- Emerine Golem
- Some new armors and clothes available, either during sewing with Rose or after bringing new mineral to Dulrig.
- Fair – Firework: Gunnar and Roushk/Othra
- Caleb: Welcoming message (High like), Three new option in glory scene
- Rose: Sewing (Talk + Event)
- Dulrig (New conversation when you have emerine in your inventory)
- Ruben (New conversation after talking with Dulrig about the mineral)
- Waterfall: Relax (Scene with warriors/acolytes – if high bitch fame, few variants with Grushk – two in the day, one in the night)
- Level 2: Completely new map, accessible from first map in the complex (Hidden passage)
- Level 1: Missing fields completed
- South: Missing fields completed, added a small event there
- North: Some of the WIPs are filled, still some zones are lacking content
- Emerine Golem
- Ruben (Not available yet, will be added in bug fixing update – most likely tomorrow)
- Some minor fixes here and there
- Added Ruben sprite
- Dungeon bug on android build should be fixed
- Android build with gallery available
- Troglodyte
- Cave Crawler
- Ghoul
- Bunch of hub locations that works around the new dungeon
- Munbury Complex – East Entrance
- Munbury Complex
- Munbury Complex – Crawler Nest
- Munbury Complex – North Entrance
- Munbury Complex – South Entrance
- There are some empty zones and WIP’s. Unfortunately I wasn’t able to finish everything. But it’s mostly flavor text. Most important things are already there.
- Nightmare #1
- Nightmare #2
- Nightmare #3
- <Talk Roushk/Othra> Returning the gem (After Nightmare #2)
- Celebration (Req: Betwen 6:00 and 16:00, at least three days after conversation ‘Return the gem’)
- Meditation with Othra (Daily)
- New Area: Waterfall (Area for future, after celebration)
- <Talk Blake> Glafire mineral (Req: Glafire Stone in inventory)
- <Talk Dulrig> Glafire mineral (Req: Glafire Stone in inventory)
- <Talk Dulrig> Discount (Req: New weapon unlocked)
- Little thing when entering Bernard’s Shop (Req: 2 hearts from Bernard, 1 heart from Hayden)
- Country road (Check update log in game for more details)
- Two new quests
- Nightmare CG
- Dulrig
- Completely new dungeon system. For now you can see it only in the newest dungeon. You can use WSAD to move around, so no more annoying clicking in those.
- Some minor fixes here and there
- Orc’s Camp
- Uphill Cave
- Bernard: Night with Caleb
- Caleb: Rose near the barn (There’s a chance for this to happen when you approach the barn), new talk options (Bath, Take for a walk)
- Rose: You can ask about Caleb (Req: seeing her near the barn)
- Jester’s Visit (There’s a chance for this to happen when you enter Bareshade. Req: Delivery quest done, Northcrest unlocked, Meeting Room built)
- Fair: Watch firework with Korg (Req: 1 Heart with the orc)
- Halloween Special: A new option in the fair when it’s dark outside (A silly bonus scene)
- Werewolves hunt (Req: High rep, night event)
- Nymph anger (Reaction if player is wearing Nymph’s Wig, only if attitude is lower than -20)
- Korg: Planning a meeting (Talk)
- Dungeon (Rhot, bad lizard ending – you can capture him by using reptile’s lure during the ambush fight. You need corrupted water too.)
- Feliar: Setting a meeting (Talk)
- Mediations
- Everett: Planning a meeting (Talk)
- Fun with Everett (3 variants of oral scene, 1 variants of anal scene, 1 variant of riding scene with 2 variants twist for bottom mc and high reputation with northcrest’s soldiers.)
- Arion’s hooves (Req: 1 heart, at least 50 like)
- A trip to Bareshade
- Scrap in trouble (Continuation of the event if Scrap was taken to the Rat King)
- Conversation about Scrap’s treasure
- Scrap with Ratkin (Random event if Scrap’s corruption route started)
- Scrap
- Korg / Logan CG
- Bandit’s Camp
- Changed the UI for battle menu
- Added hotkeys to combat buttons (You can pick up options by using numbers from 1-6)
- Some minor fixes here and there
- Blinding Bomb (Gives ‘blind’ status which lowers the chance to hit the target)
- Shop improvement (One of the three picked during the third date, second one available after watching fireworks with Bernard)
- Fair: additional content (Fireworks – you can watch them with Bernard, Rose or Logan, but only if you heave one heart with him)
- Logan (Normal Route – Fair event, there is good and bad outcome so be careful with what dialogues you pick. Bottom Route – Hookup with Korg)
- Caleb (New conversation)
- New repeatable quest for Blake (Req: muscle ointment in the inventory)
- Commander appearance (During the day, when entering marketplace. Req: Dulrig quest done)
- Armory (New conversation + Quest after seeing Commander)
- Apothecary (New conversations + New quests)
- Warehouse meeting (Between 22:00 and 5:00, after unlocking Commander in the Outpost)
- Orc encounter: alternative scene (Req: High reputation, bottom players)
- Two orcs (Req: High rep, bottom players)
- Orc & Soldier fight: alternative scene (top/vers players)
- Commander (Unlocked after helping Dulrig)
- Lizard’s Treasure (Continuation of the nightmare event – this one is now added to the event log. Previous dialogue with Roushk about nightmare is slightly changed. There are three ways to deal with it – best, good and bad. For best solution you need to have at least 125 like with the lizards: Roushk, Othra, Rhot, Grushk)
- Rouhsk (When approaching – after treasure event, only in best/good solution)
- Rhot (When approaching – after treasure event, only in best solution)
- Small gift (Some coins and items for your journey)
- First date (Req: One heart)
- Arion extra wash will now be available for players who previously have chosen to help him avoid the bath.
- Take a walk (Req: One heart)
- Invite to the fair
- Love potion (Req: At least 20 like)
- Scrap in trouble (Chance to happen when visiting him, after treasure and book conversation done)
- Feeding Scrap: orange can be used
- Everett
- Mysterious CG
- Northcrest Marketplace
- Quest log icon is moved from profile screen to the main screen (Next to profile, bag and equip buttons. I noticed a lot of people missed that the quest log actually existed and it can help you to follow the most important events in game. Also it records your decision in certain important moments.)
- Some minor fixes here and there
- Northcrest Outpost (There’s nothing to do here just yet)
- Battlefield
- Orc (Location: Battlefield)
- Northcrest Soldier (Location: Battlefield)
- Additional conversation options with guards (Permission to enter the city)
- Armory (New NPC: conversations + quest)
- Apothecary (New NPC: conversations + quest)
- Stands
- Random events
- You can end up in jail if you walk around Northcrest naked or during one event in the marketplace.
- Bribe / Offer fun to guard to get out
- Wait (Two small situations, chance for another prisoner to appear)
- Orc
- Swamp Monster
- Purification Lake
- Corrupted Lake
- Battlefield
- It’s a fan made project (Author : RenNoChin5) , it should be stable and working fine. For now it’s up to date with everything including the current build.
- Ragroach
- Purple Jelly (Recolor)
- Dungeon expanded (Check the event log to see how to progress)
- Tao service
- More options to have fun with Rat King
- [Author: Dylan] Scrap
- Rose visit
- Orc in the hot springs
- Evening with Bernard (Req: Two hearts, After werewolf cure. Note: One more choice if MC saw transformation during the hunting date – it have to be done this update again, even if you saw it earlier.)
- New conversations with lizards (Req: Seeing the nightmare)
- More interactions with Ste
- More interactions with Xer
- Korg / Hayden CG
- Rat King / Tao CG
- Junkyard
- Some small tweaks here and there.
- Fog Cloud (Can be learned after finding certain ingredient in Misty Abyss)
- Lizardman Warrior (Recolor)
- Swamp Creature and Lizardman Hunter have stronger versions too (They still don’t have a sprite yet)
- Misty Abyss – a dungeon with minimap similar to the one in River’s Cave (Swamp)
- Between worlds (New event after the curse of lust event)
- CG + New character sprite
- Junkyard
- Wererat (Recolor)
- Wererat (Prison: Variants for two wererats)
- Hayden date + Three small quest and conversation after
- Farmhouse (Some conversations with Ste + Two small quests)
- Xer’s comeback
- Ste
- Rat King
- Tao
- Wererat (Recolor)
- Quest / Events Log (You can find it in the profile screen)
- Recipe screen changed a little (You can now sort ingredients that are needed in the picked recipe. You can also use buttons from 1 – 5 to put the item into corespondent slot.)
- History button is back. You should be able to see some of the last few entries in case you skipped too fast.
- There shouldn’t be a lag on a map anymore (It’s still not the best solution, but it should work for now).
- Some small tweaks here and there.
- [Author: Wisdom]Farmstead
- [Author: Athos] Xer’s Hideout : To unlock find Xer in the corrupted lake (Only after good ending)
- Plain cave (+Entrance to underground)
- Wolves Den: Alpha Werewolf + Game Over scene (2 variants)
- Ruin: Sparring with Rhot (Good ending) / Rhot’s ambush + Game Over scene (Bad ending)
- Prison: Werewolf B
- Prison: Werewolf L
- Bartender’s Wife (You can talk with her. Also there are new conversation about her with bartender and tailor)
- Bernard’s Temper (Chance for it to happen when entering the shop after the werewolf event)
- “Offer your service for a day” option have a new variation when meeting Gunnar (Bottom player)
- Few conversation after the werewolf event (Logan, Bernard, Rose)
- Hunting Night (Additional option, after the werewolf event)
- Night guest (Req: Rhot’s like at least 40. ! The last part of this happens only if you sleep at the ruins between 20 and 2)
- New conversation with Rhot
- [Author: Athos] A new ally? (Lizard good ending)
- Alpha Werewolf
- Jelly (Blue, Green, Brown)
- Rhot variations (Naked + New expression)
- Rose variation (New expression)
- Logan variation (New expression)
- Blake variation (Front view)
- Bareshade
- Home
- Quest / Events Log (You can find it in the profile screen)
- You can now name save files
- Some small tweaks here and there.
- Werewolf Lure
- Antilycan (Learned from the witch. In 0.17 it’s not possible to craft it because of lack of one ingredient)
- Hate Potion : Used in battle. Lowers the enemy attitude (Learned at home)
- Insane Potion : Lowers sanity to min 10
- Battle Axe (Found in the abandoned hut, during the day)
- Diabosite Breastplate
- Diabosite Bracers
- Cure for lycanthropy (Witch – Night)
- Wolves Den – Forest (Unlocked by doing “Cure for lycanthropy” quest. Only fights here.)
- Brown Jelly (Forest Path)
- Werewolf Alt (Higher stats than the standard version, different color)
- Wolf Alt (Higher stats than the standard version)
- Wolf – Pack Leader (Wolves Den)
- Werewolf B (Wolves Den – Night, couple days after Werewolf Attack event)
- Werewolf L (Wolves Den – Night, couple days after Werewolf Attack event) + Game over scene ! Not available in Logan bottom Route !
- Werewolf (Prison)
- Werewolf Attack (Req: Beast rumors done. Two Wolf’s Bane have to be in the inventory. It happens from 21 to midnight when entering Bareshade. <! Doing that unlocks the rest of the werewolf/wolf new content. The event is more complex in Logan’s normal route !>)
- After werewolf attack (New conversations with people, some changes)
- Outdoor fun (More options – farmers, two variations)
- Hayden’s Break (A small chance for it to happen when visiting hot springs after doing a quest with washing Arion)
- Vicoria’s New Prisoner (Option to free the prisoner. His home is not unlocked yet.)
- Rhot/Grushk sparring
- Workshop is a place where you can combine items to make other materials
- Additional cells (Max 6 prisoners)
- Reinforced cells (Needed for certain enemies, like werewolves)
- Cutting trees (New option at home if Hatchet/Battle Axe is equipped, you can then make planks from wood in workshop)
- Arion
- Werewolf (Alt)
- Werewolf (B)
- Werewolf (L)
- Shocking Bomb/Silver Bomb deals increased damage (Basic 15. Against vulnerable creature 30)
- Smart MCs are getting a buff! From this moment Intellect is taken into consideration in two situations. For each 5 points of Intellect there’s a 10% chance to craft 2 potions instead of 1. Also the efficiency of consumables (like potions or bombs) increase with intellect (starting from int 10)
- Additional opponents: HP and Libido bars should animate like with normal enemies (I had to do changes in the code, there’s a chance I missed something so there may be new bugs).
- Wolves and werewolves are not appearing in the forest path anymore. Now brown jellies are there.
- Muscle Ointment
- Few more recipes
- Male Bandit (New dominating/submitting variation)
- Korg (Sore muscles – can be repeated daily, Visiting Bareshade – after Bernard visit)
- Roushk (Visiting Bareshade – good ending only.)
- Rumor about the beasts, starting with Bernard then most of the important people in Bareshade have something to say. Then back at home (Journal found in the abandoned hut, first search done with Logan / bottom Logan route. This story will be more complex in his normal route though)
- Arion / Hayden quest
- Vicoria’s new prisoner (Only a teaser for now. Made by Wisdom)
- Resolution changed to 1920×1080
- GUI adapted to new resolution, lot of the screens changed
- Gavel’s background updated to new resolution. Night forest background have a small animation.
- Frame at the bottom of the screen – if you see something like that, go to your home and name one of your animals. It should get rid of it.
New Enemy:
Home upgrades:
New Locations:
- Updated artwork
- More bug fixes (Gay/Straight Potion crash, Leaving the mine, Conversation about hot spring, Guard name, There’s no instant event after the “”Guard’s Secret” event, Some other small fixes)
- I can only hope I didn’t break anything else while fixing those ^^’
- Some bug fixes (Mines, Relationship Screen)
- Unlocked Jester fun section
New Enemy:
- Fat Bandit (Track)
- More diabosite (Bareshade / Forge)
- Public bath, dominant scene with Drunkard (Hot Spring, only male)
- Bath with Bernard (Hot Spring)
- Bottoming to Hayden (Hot Spring, only male)
- Conversation with Logan (Sawmill)
- Conversation with Bartender (Bar)
- Conversation with Blacksmith (Forge)
- Young man and wererat (Bar / Basement)
- Mine (Bar / Basement)
- Fun with Jester
- Logan in trouble (Only if you encouraged him to do something with bandits, it may have consequences later.)
- Tank’s anger
- Hunting with Bernard, small addition (Forest, Abandoned Hut)
- Guard’s Secret (Track)
- Straight Potion, Gay Potion (A quick way to change the orientation)
- New weapons (Available in the forge after finishing a quest)
- Shoes (Because apparently walking barefoot all the time is weird)
Garden:
- Fertilizer is in the shop in Bareshade. Now you can build the Small Garden and plant berries.
- Bandit’s masturbation scene (Bandit Camp)
- Lizardman Warrior – not final version
- Scar – not final version
- Tank – not final version
- Fixed error with teasing wererat
- Fixed error with love potion on certain enemies
- Unfortunately there’s not much I can do about training dog. If anyone started training him in the update 0.6 then it won’t be working properly with that save. You have to load a save from before update 0.6 or start from the beginning. It’s not really important right now, it’s just a small feature. Thanks Ray Law and LeoZodiacz for helping me with checking this bug.
- White Berries can be bought from Witch
- Alternative picture of bandit shows earlier
- Regen Potion (And other new potions) should be working fine now
- Relationship with Logan and Hayden should be visible in the relationship screen (There’s not much with them for now, but you can see the bars)
- At least few errors messages fixed
New Enemies:
- Lizardman Acolyte
- Huge Rat
- Wererat
- Noises in the basement (Bareshade / Bar)
- Rats! (Bareshade / Bar)
- Extra resources (Bandit’s Camp / Jester)
- Hunting with Bernard
- Outdoor fun (Bareshade)
- Conversation with Jester (Bandit’s Camp)
- More topics with NPC’s (Bareshade)
- More scenes (Bareshade / Hot Springs)
- Werewolf (Forest)
- Regen Powder, Lust-Regen Powder, Erogenous Powder (All of those items can be found after defeating the acolyte. With item in your inventory you can do some study back at home to learn new recipes).
- Nut Mash (Check the ‘old book’ in your house)
Relationship Screen:
- I decided to make those numbers visible, so now it’s easier to see how much certain people likes you.
- The previous system was mostly rng, so to get all the talks sometimes there was need to repeat the same action over and over again. Now in certain places there’s a special window with the list of topics you can ask the other person (It also shows which topics are new).
- It’s only dog for now, but it’s easier to see how the animal likes you, also how much energy it have (Which is needed to learn new tricks).
- Dog can also be taught “Search” command now. It’ll bring back a random resource.
- Bandit (Third version)
- Lumberjack
- Werewolf
- “A person to rent” should be available for hero fame too.
- In “A person to rent” sometimes the names of the characters were showed wrong, it should be fixed now.
- Time to reaper of quests in the bar is shorter.
- In some cases after making a recipe, it didn’t show in the learned section. It should work fine now.
- Some other small changes.
- Attack on Bareshade (Day 20, Sawmill unlocked)
- Bandit Camp
- Hot Spring (Bareshade)
- Soap Delivery (Bareshade / Hot Srping)
- Lotion Delivery (Bareshade / Hot Spring)
- A person to rent (Bareshade / Bar)
- Submissive Potion, Dominant Potion
- Few other items and recipes
- There’s a 5% chance that you will be stopped by bandits on the crossroad, pick your route carefully. Not a single one, but a pair of them.
- Love Potion: It can be used on the enemies now. It have slightly different effect though. It improve greatly their attitude towards you.
- Small adjustments here and there.
- New Options:
– Troublemaker quest (Bareshade)- – Give some hard punishment after taking him outside (Tops)
- – Bartender (Bareshade)
- – Renting a room
- – Shopkeeper (Bareshade)
- – Conversation (Shop)
– Love Potion (Shop) – Have in mind that using it on him makes him like you less.
– Bar Meeting
- – Conversation (Shop)
- New Construction Options:
– Planks can be bought from Lumberjack. For now it’s the main material. It can be used to improve defense of your house, but also to build some improvements.
- Animals:
– You can tame the dog in Bareshade and take it back to your house. With a proper training he may be very helpful.
- More variation of Shopkeeper (Naked)
- More items will appear in the shop in Bareshade while the game progress.
- Witch during the night will have some bombs to sell.
- Wolf Repel – Not usable anymore during the battle like intended
- Werewolf – Enemy attack while character was struggled
Win/Linux: BUZZHEAVIER – DATANODES – MEGA – MIXDROP – VIKINGFILE
Mac: BUZZHEAVIER – DATANODES – MEGA – MIXDROP – VIKINGFILE
Android (v0.76.1.G): KRAKENFILES – MEGA – MIXDROP – WORKUPLOAD
nackedsnake thanks for the links