v0.10.2
Major Features
– There’s a new Main Quest mission involving Erin!>Plenty of new Erin scenes: 2 full animations, 1 CG and a comic!
– The whole introduction has been reworked for better pacing!
– Bolonia’s story and progressionhas also been reworked. Try it out!
Minor Features
– A “Free Time” indicator now shows when the player is not in a quest.
– New chip badge for the Pit: Bolonia’s!
– 2 new music tracks for the overworld!
– Visual upgrade: the castle tilesets have been improved.
– Visual upgrade: the enemies in the Pit have an appropriate shader & particles.
– Visual upgrade: Galen’s masturbation scene has been improved!
– You can now equip two badges in the Pit at the same time!
– The tips at the Quest Menu have been improved (specially regarding character quests).
Fixes
– Fixed dialogue transitions.
– Improved ground detection on adjacent colliders.
– Fixed an issue regarding the fade of the text box.
– Fixed an issue regarding quest hints.
– Renamed the “Training Center” to “Pit”.
– Improved the style of the R graffiti.
– Improved play time trackign to be more reliable.
– Improved multiple existing Cgs.
– Corected Cantrell look direction when you first meet her.
– Corrected spacing in Generic Popups.
– Fixed fade in pit end result UI.
Internal
– Updated to Unity 6000.0.42f1.
– Refactor navigation sections to use prefabs.
– Reworked questline objectives for better flexibility.
– Reworked save structure for quests and characters.
– Able to save quest objective status.
– Use custom variable processing for quest names.
– Reworked game notices for more flexibility.
v0.9.0
Major Features
– 5 new NSFW scenes! (4 with Suzume and 1 with Nurse Joybel)
– A good chunk of Suzume’s story and progression has been implemented!
– Finally, there is a friendship system!
– A badge system to add variety to the combat and win friendship has been implemented!
– 4 new combat rooms!
Minor Features
– You can track your friendship level in the Quest Menu or when interacting with a character.
– You can access different activities when talking to a character.
– There’s a popup at the end of runs that shows the increase in character friendship.
– There is a new environmental hazard in the Training Center: ceiling spikes.
– A new Combat modifier has been implemented: Suzume’s badge.
Fixes
– Fixed player saving in wrong position
– Fixed incorrect player location save after teleport
Internal
– Updated multiple internal packages
v0.8.1
Major Features
– Purchase up to 3 increasingly hot experiences from the Castle Nurse Joybel! (2400 words)
– You can now do gunplay runs in the Training Center and earn money!
– A currency system has been implemented!
– There are 20 new combat rooms!
– A melee combo system has been implemented!
– A castle ranking system has been implemented!
– There’s a new overworld location: the infirmary!
Minor Features
– Combat assist tool has been implemented (thanks to the community feedback!)
– New combat UI implemented: objectives and damage numbers
– Added spike tiles in the combat rooms
– Added an audience system for the combat rooms
– Inventory screen now shows your currency and ranking
– The training dome can now be accessed in the free roam phase
Fixes and minor improvements
– Fixed first gallery item of ??? not having the right dialogue
– Improved Piggy and SkullFlower combat entity detection
– Fixed port of Bolonia’s quest from save file version 3 to 4
– Fixed: getting too soon out of WC may cause an unexpected bug
– Fixed: the dash didn’t cancel gravity so it caused unexpected bugs
– Fixed: Skullflower didn’t have a consistent first shot time
– Now the exit pipe teleport only opens when its animation has finished
– Fixed a bug concerning the Aztec Turret muzzle
– Fixed a bug that caused problems with the first shot performed
– Fixed damage number slow animation
– Fixed a bug that caused Erin to play the wrong animation while firing and running at the same time
– Damage numbers: animation and legibility have been improved
– Other minor bugs.
Internal
– Improved system of replacing character names
– Improved validation of imported tilemaps
– Unified combat spawner with combat system
– Updated Tiled to 1.11
– Updated to Unity 6000.0.19f1
v0.7.0
Major Features
– More story! (Around 6170 words added)
– New interrogation minigame!
– 1 new NSFW scene!
– 4 New castle locations
– 5 New small NPCs
– 4 New music tracks to enjoy
– Inventory system implemented
– Now all NPCS have a visible name
Minor Features
– The introduction flow has been reworked so the player receives items
– The Skip Content options have been reworked
– Added combat damage numbers
– Added combat health bars
– Made combat camera closer
– Controller: Changed way of opening menus in controller
– Dialogue controls are now autohidden when there’s no action available
Fixes
– Removed workaround for WebGL’s audio bug
– Corrected a save issue when entering Free Roam mode
– The Kirsten scene in the gallery now has the right dialogue
– The buttons of the character menus now display the right colors
Internal
– Updated to Unity 2023.2.20f1
– Added internal tool to test quests much faster
– A long etc.
v0.6.0
Major Features
– More story! (Around 7795 words added)
– Gallery mode implemented!
– The non-linear part of the game starts now!
– 2 new animated NSFW scenes!
– A quest menu has been added.
– 2 new castle locations, plus 2 visual reworks.
Minor Features
– Bolonia’s main pose has been reworked.
– Help fairies have been implemented.
– Comics and scenes are now affected by postprocessing.
– Added another quality option for the blur.
– Added another skip.
Fixes
– Film grain is now activated by default.
– Milo’s color of boots during jump has been fixed.
– A bug that caused some sounds to trigger twice has been fixed.
– (A lot more of small fixes. We just can’t fit all of them in this changelog)
Internal
– Updated to Unity 2023.2.12f1
– Added internal tool to manage credits easier.
– Added internal tool to manage dialogue databases.
– Added internal tool to generate popups and unify the existing ones.
– A long etc.
v0.3.1
– More story flow
– Added gunplay tutorial
– Added gunplay test levels
– Two new small nsfw scenes
— Replaced audio system with FMOD
— Loads of small bug fixes
v0.2.0
– Save system implemented
– Skip content button implemented
– New animated NSFW scene