v0.15
I really, really hope this version is ‘kind of’ bug free. There will always be small bugs to fix. I’ve played through this version two times, and I hope this time I managed to get everything mayor fixed out.
v0.14
I’ve been too careless by releasing versions I didn’t fully play through before releasing.
This time I’ve played the whole game several times making different choices to check for bugs. I really hope this means current version contains less bugs than previous versions. Of course I will be happy to fix them if there are still bugs. If you encounter a bug, please post your save, and I will have a look as soon as possible.
Special thanks to Pussycat2000 and guinefurrie whosemasturbation / moaning sounds were used in this update and the shower scenes.
v0.13
This version was a few days later than I would have wanted, because I ran into a major problem with Honey Select 2 which meant I had to reinstall and redownload a lot of mods / plugins / assets.
I will hold of on making an android version for now. I would like to focus the limited time I have right now on writing and rendering. I like to improve my skills, especially the rendering skills, so I want to spend as much time as possible (for now
v0.12
Do you have any feedback how you like the animations from the examinations of Jane, compared to the material before that?
v0.1
I’m very excited, but also nervous to show you my first game. I really hope I’m not the only one who likes it.
Just some random, unordered thoughts (please let me know your thoughts with regards to these, since they advise further development of the game.
First of all huge kudo’s to other developers. Trying to make a game yourself the appreciation for other developers only grows even further. Making this first part of my game was both more difficult, but also way more fun than I ever would have expected. You might see influences of other games in here. That’s definitely not imaginary. I’m a fan of these games too, and there are several games which have influenced me over the years to start making my own.
There is a fine balance between giving players choice and managing complexity. If I give too much choices I either have to give players a way to experience the different storylines or give the illusion of choice, while in fact working towards the same outcome
In order to make this more of a sandbox game instead of a linear visual novel I’ve to flesh out different storylines at the same time. I’ve some ideas, but don’t hesitate to get yours in the comments.
I’m trying to upload updates frequently. I myself am a fan of dev’s who upload often. Players can choose if they prefer to play every small update, or skip a few updates and play a larger chunk at once.
Animation is one of the most difficult parts of the game. I will do my utmost to try to improve my animation skills. I feel like I’ve already improved quite a bit from when I started making this game.
I have to make sure I don’t get clogged up with too much characters. This would risk the game getting too repetitive, and progress too slow. I’ve dozens of interesting characters in my animation software, but to keep the scope of the game focussed enough some of them will only appear on campus for small events.
This game is not my job, therefore development time is limited. However, I feel very motivated to work on this game up to the middle of the night, it’s just that much fun to me.
I’m not a native English speaker. My English isn’t bad, but I still have a lot to learn. If you spot any mistakes please let me know and I will fix them in the next version.