Donuts for Deer Teeth [V1.0.2] [HyperSoft]


Donuts for Deer Teeth is a true top-down steal-’em-up crossed with a light dating sim. While it initially took inspiration from the horror classic Darkwood, DFDT continued to evolve into a faster and faster paced game. In its current version it’s a bit like Hotline Miami but with light stealth and RPG elements. The game is set in the decaying Burbs, a middle-of-nowhere turnoff where the drive to your job takes 2 hours and the pay doesn’t even cover half of that. Kudzu creeps in around the looming whale-falls of decrepit big box stores, as the security within gets tighter and tighter.

Thread Updated: 2025-06-01
Release Date: 2025-05-11
Developer: HyperSoft Itch.ioWebsiteX
Censored: No
Version: 1.0.2
OS: Windows
Language: English
Genre:
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2D Game, Big Ass, Big Tits, Combat, Female Protagonist, Transformation, Furry, Monster, Monster Girl
Installation:
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1. Extract and run.
Changelog:
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V 1.0.2
Fixes :
Controller support is installed & functional!
Control remapping & sprite updates next :V
Other additions & changes:
the game should now auto-detect which device has recently sent an input and swap to it
while using a controller, items are detected exclusively via proximity & ignore cursor position entirely
the player should face an input direction while moving even if not aiming
fixed some cameo dialogue typos
moved audio & light colliders to the player to prevent “missed” detections
properly locked out secondary functions when speaking with / trying to speak with NPCs
properly locked out secondary functions when in cutscenes
added a missing cameo
moved the 7th pinup from Sunday to another location
added in an exit timer as a way for players to confirm they’re done w/ a level before being forced to exit
fixed hint PC not cycling through all dialogue properly
fixed a dialogue offset on the hint PC
fixed hint PC using incorrect dialogue for some days
removed a debug visual from Mari’s dialogue handler
added the same “interact charge bar” mechanic to ALL interactable items. this will help buffer interactions when using a controller
added “press X to interact” text to a few items that were missing it
reduced interact range slightly to cause fewer weird overlaps
tweaked the “ruins” level to be a bit less of a straight shot from start to finish
removed the gate from the “ruins” level
+1 cameo sprite
started initializing achievements; I might rush these for the weekend, we’ll see
fixed a crash w/ new keycard examine script
replaced 1 pinup
added 7th pinup that unlocks if you find all 6 previous pinups
removed some missed debug text
double checked “new game” resets when starting a new run; old stats should no longer carry over
added a second check to make sure cops deaths aren’t being double-dipped
V 1.0.1
Fixes :
tweaked the Perfect Stick trinket and it’s interactions with certain entities
Perfect Stick now fires a modified projectile
Fixed Tanuki Log’s “revenge” behavior
Fixed a bug with being unable to eat while in combat
Fixed a controller / mouse & keyboard check not working properly; you should no longer need to unplug your controller to play the game w/ mouse & keyboard
V 1.0.0
Fixes:
fixed a softlock caused by the Painted Candle trinket
properly capped overheal & tweaked some healing values
trinket pool now properly resets upon starting a new game
adjusted some cameo audio volume
Hoodie’s room now uses the most up to date audio track
Developer Notes:
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Thank you very much for your support, we will keep doing our best by making better updates!
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Author: mryeuem94