Forbidden Island [v0.05 Demo] [XLion Art]


Welcome to Forbidden Island: Escape, uncover the secrets, and encounter the beautiful monster girls.
Greetings, adventurers and monster girl lovers! We invite you to embark on an unforgettable journey with Forbidden Island, a thrilling new game that combines heart-pounding action, deep immersive storytelling, and a world teeming with enchanting monster girls and mystical creatures.

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The Story So Far: When the general of a secret squad was dispatched to Forbidden Island 0001 to investigate the mysterious disappearances of multiple teams, she too vanished without a trace. Now, it’s up to her elite team—Butter, Peanut, and Jelly—to uncover the island’s dark secrets. As they arrive on the island, they’re immediately besieged by unknown forces and taken captive in a sinister laboratory.

Your Mission: You will step into the shoes of these brave heroes, navigating through perilous environments, solving intricate puzzles, and battling enigmatic foes. Your ultimate goal? To escape from captivity, uncover the truth behind the eerie occurrences, and find the missing general.

Discover the Beautiful Monster Girls: As you traverse the island, you’ll encounter its extraordinary residents: beautiful monster girls and awe-inspiring monster-like creatures. Each of these inhabitants has a story to tell, secrets to unveil, and may even become allies or adversaries in your quest.

The island’s lush landscapes and mysterious ruins are alive with the presence of these fascinating beings, adding a unique and magical layer to your adventure.

Thread Updated: 2025-06-13
Release Date: 2024-10-04
Developer: XLion Art DiscordPatreon
Censored: No
Version: Demo – 0.05 Demo
OS: Windows
Language: English
Genre:
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2D Game, 2DCG, Animated, Big tits, Big ass, Female domination, Groping, Interracial, Male protagonist, Monster girl, Titfuck, Oral Sex, Rpg, Sandbox, Vaginal sex,
Installation:
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1. Extract zip file
2. Run “XFIG-game”
Changelog:
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v0.05 Demo
  • Change Golem Boss Name and Presentation Text
  • Reshape Player Hitbox for Smoother Movement
  • Revise Player movement
  • Revise Enemy detection and movement for more difficult chases
  • Remake Intro with new monstergirl cutscene(Francis)
  • Intro struggle
  • Add Player attack animation during Combat
  • Enemy Grab during Combat
  • Player Escape option now working in Combat
  • Enemy Decision Making between attack and grab during Combat
  • Combat block visual indicator
  • Combat slight screenshake on player taking damage from attack
  • Enemy Gallery Unlock on Combat Success
  • Basic Gallery Save and Load Save file (Unlocked gallery saves will persist after restarting game)
  • Game Version overlay in corner
  • TeakOxls crashbug resolved
    • Game will start in windowed mode, since auto-fullscreen causes the crashbug and memory leak mentioned by TeakOxls. (F7 toggles Fullscreen mode.)
  • QTE Grab Keyboard Key UI improvement
  • Signify which gallery item is still WIP
  • Include New Intro monster girl into Gallery(Francis)
  • Include WIP monster girl into game – gallery(New Slime)
  • Include WIP monster girl into game – level interaction (New Slime)
  • Include WIP monster girl into game – game over (New Slime)
  • Reduced damage feedback while player is blocking
  • redesign First area (medical bay)
  • Fix level transition connections with redesign
  • Sewer area remodeling
  • Battle System improvements, adding visuals to enemy action
  • Added arrow indicators to show where players can go to transition areas.
  • Added enemy “attack” animations for some enemy types (not grabs)
  • Slimes are strictly grab and escape (no battle)
v0.04 Demo
– Enemies now initiate battle instead of grab
– Option to skip intro added!
– Small menu SFX added to game.
Combat system implemented. About the combat system:
  • Yes, stats are involved. They  are really “under-the-hood” for now. Players will eventually be able to customize build.
  • For now, only attack, wait and block work.
    • “Special” action not implemented yet.
    • “Wait” simply does nothing (as intended).
    • “Block” gives you defensive buff for the round.
    • “Escape” has not been implemented yet.
  • Combat music added.
  • Add sounds to hits during combat
  • Combat ends when all enemies are defeated
  • Characters unlock in gallery if they defeat player causing game over
v0.03-hotfix
– Resolved crash when interacting with item chests
v0.03
– Working Gallery on the playthrough (Does not persist after closing the game)
– fixed in-game pause menu display over the dialogue scenes
– fixed HP persisting on new game instead of full
– slow hp drain on grab duration
– working gallery unlocks when going back to main menu or finishing the demo loop
– Added ambient sound fx for boss area
– Added ambient sound fx for sewers
– health pickup (currently heal on pickup, healing on use from inventory will come later)
– tweaked player movement so stealth is a bit more challenging
v0.02 Bugfix
– Fixed Key and glasses respawn even after pickup
– Fixed Return spawnpoint for player after getting key
– Added ability to move with arrows
– Added ability to advance dialog with Z and/or space key
v0.02 Demo
Initial Release
Instructions
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Player Movement
Up: W or Up arrow key
Down: S or Down arrow key
Left: A or Left arrow key
Right: D or Right arrow key
Sprint: Hold shift key
You can also move by right clicking but this is buggy, use at your own risk.
Grab Escape
At times you will be grabbed by enemies, follow the prompt by mashing the key(s) shown to escape!
Dialogue
Interact with Things/People: E key
Advance Dialogue: Z key or Space Bar
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mryeuem94
Author: mryeuem94