v3
Changelog:
– Thanks to you we’ve been able to get Spine! We switched all heavy & slow .mp4 videos into light & smooth skeletal animations using Spine2D Framework
– New character Firebreath – A magnificent dragoness that will ignite your desires
– New customizable animations for Ezriel
– New customizable animation for Vanessa in Missionary position
– Replaced animation speed buttons with animation variations. You can now mix various animation from the same set or play it in auto-mode
– Limited screensize to 1.9 ratio for perfect animation fit. Still testing screen size change in Phaser
– Further optimizations
What’s in the queue:
– We are creating a prototype for a new game. Expect new updates very soon!
– Plans to further expansion of game features for King’s Favor
– New character is upcoming. Can you guess what will it be?
As always, thank you for your big support – we DO really appreciate it A LOT!
Note – Some features are available only on PREMIUM version that can be played only via Patreon’s Subscription
v2
New features
– Added settings for changing audio and graphics
– Added save & load system
– Added credits – check if you are on the list!
– New character – Ezriel
– New skin for Celestriel
Optimization
– Switched to loading textures per scene instead of on loading scene
– CPU & GPU boost due to baking multiple sprites, such as borders, into single texture
– Removed japanese language, due to switching from web fonts into bitmap fonts for performance gain. Bitmap texture containing all japanese characters would be huge
– GPU boost due to switching from TileSprite to cropping sprites
– Compressed most of the assets – Batched some sprites into single dynamic texture
– Possible CPU boost due to limiting framerate to maximum 144 FPS
– Abandoning native 4K support due to being too resource intensive
Other
– Temporarily removed tutorial
v1
Initial Release
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