v1.0.6
-To avoid erroneous input on some devices, we have made it so that UI operations using a generic joystick other than a gamepad are not accepted.
-Fixed a bug that interrupted enemies appearing with the boss in the northeast village.
-Fixed a bug that prevented some breast expansion animations from displaying in the gallery
-Fixed the display of the animation texture in developer mode in the gallery
-Others
v1.0.5
– Fixed a problem when loading a specific saved data.
– Fixed a bug when skipping the appearance of some bosses.
– Others
v1.0.4
– Update of Unity
– Fixed a problem that sometimes prevents the game from starting due to Virus Buster.
– Others
v1.0.3
– Fixing problems with boss events under certain conditions
– Fixing images
– Fixing image reflection of status abnormalities
– Fixing problems when hitting each other
– and others
v1.0.2
– Fixes related to save data loading
– Fixes to keys and doors
– Changed to go to the event after defeating the boss even in the village reminiscence.
– Other
v1.0.1
– Full Version
v0.2.0.7
– Fixed an issue where decisions or cancellations could not be made when operating the UI using a Switch controller.
– Fixed an issue where child leeches were no longer spat out when playing leech egg 3 in the gallery many times in a row. Fixed
– Fixed a bug where an idle animation was displayed for a moment when playing a single enemy in the gallery
– Fixed some SE bugs
– Fixed a bug with some defeat effects
v0.2.0.6
– Fixed a bug where the walking motion did not change with leech egg 3/3 when constant dash was enabled.
– Fixed a bug where it was sometimes difficult to judge the damage of the Tomb Keeper’s summoned zombies.
– Fixed a bug where the HP gauge flashed red even when receiving MP damage.
– Fixed a bug where the boss rematch object was displayed in the gallery
– Corrected a bug where the player’s appearance would sometimes be hidden when held
– Displayed a dialog prompting you to operate in alphanumeric mode on Mac
– Sword hit fixed the effect occurrence position
– Adjusted the English menu text layout
– Fixed a bug where dash jump distance was slightly shorter when dash was always on, etc.
v0.2.0.4
We believe that some of the gamepad issues have been resolved in this update, but we have identified a problem with the PS4 controller where input sometimes does not work when using the “directional keys” to control the UI with the PS4 controller.
In this case, the joystick works fine.
v0.2.0.3
Fixed mod function, weapon images are also reflected
Slight modification of translation
Temporarily fixed the problem that the behavior of the controls may change depending on the specific gamepad.
v0.2.0.2
Fixed a bug that language settings are initialized
Fixed a typo in the controller settings.
Fixed the bug that changing magic button setting can’t be completed
Fixed the bug that the settings are initialized when restarting the game when certain buttons are set.
Added “Gameplay” item to settings.
Damage value ON/OFF
ON/OFF of text log
Always dash ON/OFF (walk when running button is input)
Camera SHAKE ON/OFF
Modified so that the order of the list of abnormalities does not change.
Fixed a bug that images of faces, enemies, and abnormalities are not reflected by the mod function (weapon images are currently being addressed).
Added an item for the name of the image to be displayed in devmode of the gallery.
v1.5.1
Operation confirmation ROM update
Fixes
Update article for distribution
The original scenery of the test room
v1.4.2
Implementation of “swelling” status abnormality.
Implementation of damage numerical display.
Temporary menu expansion.
Camera / stage background adjustment.
Change the screen size.
Other bug fixes.
4/27 21:10 Update
Fixed some audio that didn’t sound.
Corrected typographical errors.
4/24 17:25 Update
Character behavior correction
Area 2 added, enemy “Enenuto” test placement
The current version is “ver1.4” .
4/9 12:45 update
Fixed all character behavior
3/29 14:00 Update
Fixed a bug in Mac version