0.2.3l
– Added UI for training with the girls
– Added popup in the Shop to indicate not enough gold for purchase
– Adjusted Card UI to handle more cards
– Adjusted Choose Card UI to handle more cards
– Changed Quest UI “In progress” to “To be continued”
– Fixed training exploit
– Fixed Choose cards not being able to choose
– Fixed Plan card not choosing cards
– Fixed minigame music not looping
– Fixed item cost sometimes costing more than the original price
– Fixed rollback issue during the Evening in the Belltower with Dawn
– Fixed rug in Inn Room 1 not staying fixed
– Fixed existing saves sometimes not having amulet in the inventory
– Fixed existing saves having duplicate amulets
– Fixed MEL stat showing in conversations
– Fixed typo in Spankbank
– Fixed Tristan’s default nickname in the Little Red Book
– Fixed Pog’s name being shown during her intro comic
0.2.3k
– Removed unity splash screen
0.2.3j
– Fixed character placeholder names affected by previous character name fix
– Fixed background music not playing when quick loading
– Adjusted notification’s text size for large text mode
– Adjusted minigame UI size for android resolutions
– Adjusted Promo UI
0.2.3i
– Fixed Morwenna’s intro conversation having wrong display name
– Fixed some old sprites using old Sinner’s Landing icon
0.2.3h
– Fixed Annya’s name not displaying correctly when there’s multiple conversation options
– Fixed flowers being able to be picked earlier in the story
– Fixed rollback issues in Belltower with Dawn, and Inn Room 1 with Roselynn
– Fixed Inn Room 1 incorrect sprite layering
– Fixed Foyer room transition to Inn room
– Fixed Combat Effect tooltip getting narrower
– Increased Dialog box size for Large text mode
– Added guards to prevent Sanctum showing up in the Dungeon
– Added guards to prevent black screen in the Dungeon
– Increased Fire Shot’s burn stacks
– Increased Frost Shot’s frost stacks, and decreased Frost Shot’s base damage
– Increased Careful Shot’s damage
– Decreased Skewer’s base damage
0.2.3g
– Fixed Settings UI
– Fixed Item notification text not properly showing item names
– Fixed Tristan sleeping not hiding properly
– Fixed cards getting drawn over the limit
– Fixed Ally cards not being removed when dying in the dungeon
– Fixed save/loading in dungeon causes wrong HP to initialize
– Fixed missing reward in Triple Fountain dungeon event
– Fixed Smoke Up not getting being kept in hand
– Fixed Sanguine Leech giving incorrect Heal amount
– Fixed neglect for Smoke Up and Shocked
– Increased Slash card damage
– Lowered Shocked card neglect damage
0.2.3f
– Fixed gem rewards in the dungeon not being set in the inventory
– Fixed Morwenna’s gem requirements not tallied properly
– Fixed Gouge card not applying damage, and not discarding hand
– Fixed Groin Smash card not shuffling Shame cards into Discard
– Fixed Hard Blow card not giving bonus damage to Blow cards
– Fixed Hunter’s Mark card dealing wrong bonus damage
– Fixed Impale card not giving potency
– Fixed Inflame card wrong description
– Fixed Lusty Smash card giving potency to wrong target
– Fixed Pestilential Purge card not destroying cards on hand
– Fixed Rage Smash card not giving rage
– Fixed Set Weapon card not dealing double damage
– Fixed Remove cards logic not properly removing cards
– Fixed Savage Smash card not dealing bonus damage
– Fixed Shield Smash card not applying block
– Fixed So Much Spunk card not shuffling Spunk cards into Discard
– Fixed Strip card applying negative armor
– Fixed Wallop card giving block to target
– Fixed Whack card not shuffling Fatigue cards into Discard
– Fixed Wizard Blow card description
– Fixed Poison combat effect dealing negative damage
– Fixed Magic Attack Bonus combat effect not dealing bonus damage
– Fixed Target combat effect’s tool tip wrong description
– Fixed Mojo text in Deck UI
0.2.3e
– Fixed missing dungeon event reward
– Fixed the Sanctum showing when loading a dungeon save
– Fixed black background in Offering Of Fluid dungeon event
– Fixed some missing icons for cards received from random dungeon events
– Fixed Beatdown card not shuffling Blow cards into Discard
– Fixed Begin the Hunt card not shuffling Hunt, and Slay cards into Discard
– Fixed Blast of Funk card not shuffling Funk cards into Discard
– Fixed Boom card not shuffling Stun cards into Discard
– Fixed Brutality card not dealing damage from amount of attack cards in hand
– Fixed Brutalize card not shuffling Brutality cards into Discard
– Fixed Bunch of Pricks card not shuffling Prick cards into Discard
– Fixed Buttstroke card not applying damage correctly
– Fixed Crippling Blow card not applying weakness debuff
– Fixed Deflect card inflicting negative potency on self
– Fixed Disappear card’s wrong description
– Fixed Double Throw card not shuffling Throw cards into Discard
– Fixed Drunk card leaking text description
– Fixed Drunk card not shuffling Nausea cards into Discard
– Fixed Drunk card not giving potency when held
– Fixed Edge Blow card not getting additional damage from Shield type cards
– Fixed Elemental Blast card not dealing damage when neglected
– Fixed Engorge card having a mojo cost
– Fixed Flametongue card not inflicting Burns
– Fixed Future Mojo card not shuffling Quick Mojo cards into Discard
– Fixed Unblockable Damage logic
– Fixed Draw Attack cards logic
– Fixed Draw Actions cards logic
– Fixed draw queue not clearing
– Fixed acid card’s neglect logic
– Fixed acid card’s neglect damage displaying incorrect value
– Fixed “If Fatal, draw X cards” not drawing
– Fixed “If Fatal, gain X mojo” not gaining mojo
– Fixed First type cards not being drawn first
– Fixed aura rewards causing other cards to not function
– Fixed aura rewards not displaying in combat
– Fixed random dungeon events duplicate addressable keys
– Fixed combat effects not being cleared properly
– Fixed missing character name in Linda’s intro conversation
– Fixed Dawn’s get flower failsafe conversation still being played after finishing the quest
0.2.3d
– Fixed mural missing at night
– Fixed text-speed and how it connect to scroll-text
0.2.3c
– Fixed issues arising from deleting legacy UI elements 🙂
0.2.3b
– Fixed Buy/Sell, Inventory, Collect Card Rewards UIs scaling out-of-bounds on widescreen monitors
– Removed some old legacyUI elements
– Cards now stick closer to the bottom of the UI when you mouse-over them
0.2.3
– Fixed broken Dawn proxy in the courtyard
– Redid the triggers for the flower minigame, fixing the empty sprites
– Fixed the pink background for cleaning the background
0.2.2f
– Fixed a deep bug that created cyclic dependencies and broke the build-system
0.2.2e
– Fixed Destroy cards crashing the game
0.2.2d
– Added more guards to combat not ending
– Fixed debuff cards not being discarded properly
– Fixed shop being able to buy without sufficient cash
– Fixed card details being truncated
– Fixed spelling issue in dungeon events texts
0.2.2c
– Fixing missing materials in some rooms
0.2.2b
– Fixed rooms not showing
0.2.2a
– Fixed flower progression fix not being called
0.2.2
– Reverted to old addressable system
– Minor Transformation card decreased stat scaling
– Fixed belltower minigame broken on some systems
– Fixed daffodil and zennias broken on some systems
– Fixed flowers missing on mouse hover texts
– Fixed gardenia flowers giving daisies flowers
0.2.1b
– Fixed spelling issues in dialogue
– Fixed Destroy type cards not getting destroyed
– Fixed Keep type cards not staying in hand
0.2.1a
– Fixed not getting smoke card from gardening
– Fixed combat mouse hover popup not hiding properly
0.2.1
– Changed to a less restrictive clean-string for user-entered chunks
– Shifted end-of-content marker to dawn’s tower handjob
– Fixed a bug where story-combat elements are retained even for random combat
– Fixed painting minigame skip behavior
– Fixed temporary cards added to your deck not correctly loading card sprites
– Fixed Rewards UI gradually getting wider
0.2.0j
– Fixed items not being added in the inventory while in the dungeon
– Fixed mermaid glass window not showing for older saves
– Fixed the death and repeated death conversation for dying in the dungeon
– Fixed the text of the last line of inventory items being blocked by the bottom of the screen
– Fixed Anya’s store being misnamed
– Fixed a bug where Ros’s opening line about silk alley was mistreated as an option
– Fixed a Dawn conversation being played at the wrong time
– Fixed not triggering fixing the bed quest
0.2.0i
– Fixed issue some people were happening with saving.
0.2.0h
– Fixed getting zinnias and daffodils quest not progressing properly
0.2.0g
– Fixed an issue where the save/load menu activated from the pause menu didn’t let you switch to Save mode.
0.2.0f
– Fixed getting locked out of the mines after completing Tyra’s questline
0.2.0e
– Fixed missing icon for the “Self Abuse” card
– Fixed missing icons for the inventory
– Fixed items not being added in the inventory
– Fixed rollback issues in Tyra mushroom scene
– Fixed dialog box not hiding properly in Tyra mushroom scene
– Fixed in the Belltower Morwenna not going away when rollback is called
– Added additional guards to prevent combat not ending
– Added guards to prevent control characters in character names
– Auto and Quick saves no longer use most recent save names
– Now explicitly clears out player cards on leaving the dungeon
– Fixed a bug where player effects (jabs thrown,etc) would persist until next session starts
0.2.0d
– Swapped positions of Yes No buttons in UI popups
– Fixed Black book, and Quest UI buttons showing when starting a new game
– Fixed starting a new game can skip the intro comic
– Fixed buffs and debuffs not expiring properly
– Fixed loading a save is hiding characters
– Added code for dealing with invalid or renamed cards
– Gaining the medallion now unlocks it as a weapon. Added hotfix to savegame for players with existing saves
0.2.0c
– Added shop icons
– Added new main menu
– Fixed selling items issue in Annya’s shop
– Fixed Shop UI not hiding
– Fixed wrong buy / sell format in the Shop
– Fixed being able to get the orb in the dungeon without finishing tutorial dungeon
– Fixed Rewards UI text overlapping
– Fixed missing periods to quest titles and descriptions
– Fixed “click to continue” inconsistency
– Fixed repeated quick loading while in a convo error
0.2.0b
– You can now quick-nav by clicking on the girls in the QNav UI
– Quicknav no longer shows girls you’ve not met yet
– Fixed Roslynn failsafe day 1 hiding her
– Fixed unplayable card types
– Fixed Tristan sleeping animation showing during orb quest
– Fixed error when unlocking the Library
– Adjusted sword started deck
0.2.00
– Added music to minigames
– Updated complete music sting in minigames
– Changed default name of Morwena to Morwenna
– Fixed able to progress without meeting Annya
– Revert deck button now works
– Fixed a bug where you could get an invalid deck state
0.1.17b
– Fixed an initialization issue with sounds
0.1.17a
– Fixed not getting items from the dungeon
– Adjusted some conversations that has long texts
0.1.17
– Added training with Dawn and Morwena
– Added conversations to locked rooms
– Added music to comics and sex scenes
– Added SFX and VO to the intro cutscene
– Added Tristan sleeping on his bed
– Adjusted sound levels of UI SFX, BG music, ambient sounds, and voice overs
– Added descriptions for rewards when mouse hovered
– All flowers can be picked/collected after dawn flower quest
– Increased clickable room/area enters in outcrop area
– Fixed potential blocker during combat
– Fixed dungeon with Tyra not being replayable after dying multiple times
– Fixed missing option in Tyra hotspring scene
– Fixed Annya quest not completing properly
– Fixed UI not hiding during Linda’s sex scene
– Fixed missing sprite for aura rewards in the dungeon
– Faster fade out of repairable pieces in fix bed minigame
– Fixed initial deck being received twice
– Fixed Pog quest not unlocking Smithy on old saves
0.1.16
– Corridor and Bell Tower room now unlocks during ceremony quests
– Increased the resolution for gardening with Dawn comic
– Setup character’s starting positions for multiple options
– Quest notification displays longer
– Rewards UI now behaves as a popup
– Changed some quests UI images to Tristan’s image
– Locked map nodes in the dungeon appear darker
– Added flavor text to some objects in the Inn
– Nerfed murkbats
– Fixed inventory UI title/name element positioned wrong
– Fixed black box appearing when playing thought bubble animation
– Fixed pipe appearing to be unlocked in the inventory UI
– Fixed whip cards not applying damage correctly
– Fixed possible error when combat ends
– Fixed black screen after random dungeon event
– Fixed zap card causing an error
– Fixed damage received in random dungeon events
– Fixed inventory UI to properly show unlocked weapons
– Fixed not being able to exit the mine when there are no quests
0.1.15a
– Updated Settings/Options UI
– Replayable dungeon now unlocks after tutorial dungeon quest
– Fixed being able to get the hay in stables without defeating the giant cock
– Fixed not able to fight the giant cock after losing
– Fixed Annya’s conversation options with the new shop
– Fixed Inventory not refreshing properly
0.1.15
– New quests
– New minigames
– New dungeon
– New replayable dungeon
– New sex scene
– Updated Ambient SFX
– Increased the Collect Rewards UI size
– Moved Rewards UI from dungeon map to end of dungeon combat
– Fixed Dawn ceremony quest unlocking too early
– Fixed rollback issue in Tyra mushroom scene
– Fixed unreadable text
– Fixed some quest items not being added/cleared in the inventory
– Fixed duplicate item rewards
– Fixed missing punctuation marks in ceremony quest line
– Fixed being able to interact with the map while Rewards UI is active
0.1.14
– Added the final part of the ceremony quest line
– Added backgrounds for dungeon events
– Added vfx and spanking sounds when Morwena gets spanked
– Added animations and sounds for ringing the bell
– Updated minigame UI
– Fixed Morwena quest description for the llama quest
– Fixed dialog UI not hiding properly
– Fixed spanking lines being said by a character
– Fixed inconsistent emotion texts
– Fixed wrong color for some conversation texts
– Fixed camera zoom in Dawn’s ceremony
– Fixed the paddle in the ceremony
– Fixed Dawn’s ceremony going outside the sanctum
– Fixed bucket in the cellar not hiding after llama quest
– Fixed potency displaying incorrectly
– Fixed non-dealing damage cards dealing damage if using potency
0.1.13
– Continuation of the Dawn’s quest
– New card
– New minigames
– End of Content UI moved to Tyra’s mushroom sex scene
0.1.12
– New quest with Dawn
– New sexy cutscene with Dawn and Morwena
– New cards
– New weapon
– Updated History Dialog UI
– Fixed hard to read text to be more readable
– Fixed mystery destination in dungeon not doing anything
– Fixed penisname not displaying correctly
– Fixed extra whitespaces in text
0.1.11
– Improved guardrails and animation for Little Black Book (why is this red, again?)
0.1.10
– New dungeon with Tyra
– Have Tyra with you in combat with her own cards
– New sex scene after completing the new dungeon
– New random events in the dungeon
– Max HP will now increase based on how many sex scenes Tristan has experienced (must sleep to take effect)
– Fixed retreating from the dungeon
– Fixed being able to get items from Ann while she’s not in the shop
– Fixed rewards ui window issues
– Fixed some sprites not appearing properly in minigames
0.1.9c
– Cleaned up the auto-quest starter
0.1.9b
– Pulled some events that weren’t complete yet offline
0.1.9
– Fixed quick saving in the dungeon
– Fixed wrong HP loaded when dying/retreating in the dungeon
– Disabled Deck button while in combat
– Made the glass shards in the inn room 1 more visible
– Restricted dungeon map controls while other UI content is active
– Disabled Black book and Inventory button
– Changed axe block cards in sword starter deck to shield cards