-Completion of the intro! A lot of dialogue rewrites and new scenes were added/changed within the “intro” section. A whole new “park” event with its own location and cutscenes was created for early game. There was also a new minigame added when you face SuperSonic in the intro
-Full implementation of an open world, with a unique day and night system. Time of day changes dynamically and also changes the environment around you, while also being tied to certain events that are time sensitive! The locations you explore all have unique sounds and events tied to them, with an explorable environment that allows for more development in the future
-Over 30 different story events for up to 9 characters. Joanne, Stacy, Imani and Nia have received the most attention for this update, with each of them having at least 4 different events, all with their unique cutscenes and dialogue
-A complete update for the artstyle! Every single character received a massive update to their art making them look so much nicer!
-Many new cutscenes, each with dozens of hours of sweat and tears poured into them
-A brand new phone system with dynamic text messaging, phone calling and a hint system for each character! You might receive text messages from certain characters at different times of days, or they might not send you anything at all if you haven’t gotten close enough to them yet
-An inventory system that allows you to store items you collect throughout the world (will be much more dynamic in future updates)
-Certain items could “spawn” within the world over a certain amount of days. You could then collect and store these items, which could be used as gifts in the future (not fully implemented yet)
-Fully implemented audio, with over 40 sound effects, 10 sounds and 5 new music tracks!
-A complete code rehaul behind the scenes which will allow for an easier time working on future updates (still currently updating it every day)
-Many, many bug fixes and dialogue changes. Too many to even name here
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