BETA PATCH – 0.0.2 (24/05/2025)
Narrative Overhaul:
– Major revisions across Days 1–5 to improve pacing, consistency, and character clarity
– Emotional weight and relationship progression now better integrated into key scenes
– Dialogue choices now reflect emotional context and memory more naturally
– Additional introspection added to the MC’s perspective
– Dialogue logic dynamically adapts based on family role and terminology preferences
Visual and Audio Enhancements:
– New custom soundtrack introduced for all major scenes
– Environmental ambience redesigned to support mood transitions
– Updated renders and animations for character expressions and lighting
– Madison visually reworked for consistency and maturity
– Improved transitions, fades, and audio layering for immersive tone
Gameplay and Interface Updates:
– Added visual guide for relationship stats and branching mechanics
– Relationship screen now includes iconography and tiered descriptions
– Refined layout, spacing, and hover effects across multiple UI screens
– Added gallery unlock system with replayable scenes and unlock feedback
– Implemented animated pop-ups to signal key decisions and unlocks
– Optional intro system added: players can switch between different intro versions and music via top-right selector
Dynamic Choice System:
– More nuanced dialogue trees based on relationship intensity and emotional tone
– Expanded outcome tiers in emotional/NSFW scenes for both “soft” and “intense” settings
– Incest content toggle now dynamically locked/unlocked based on chosen family roles (e.g., “Mother of both” disables implied modes)
– Added support for delayed consequences and mid-scene branching based on player history
New Content:
– Full Day 6 implemented: emotional progression, difficult choices, and a shift toward closure
– Expanded NSFW scene with branching intensity, intimacy levels, and unlock tracking
– Emotional items and memory-based decisions now impact future narrative
Known Issues:
– Gallery replays for older scenes are still being linked
– Some ambient loops and hover sounds still under volume balance review
– Save compatibility from pre-0.02 builds may be inconsistent
Looking Ahead:
– Day 7 and branching consequences arriving in 0.03
– World map and exploration system in development
– Fully dynamic gallery with stat-based unlocks and memory progression